Did not get my triangle example working… What to do now:
This looks promising. But really way too complex.
I would like to find a simple openGL example:
Looks promising. Maybe the lower video numbers if I can
find them will help me finish the triangle I want to do
in openGL ES2.0:
Notes: Mipmapping – Different levels of texture are generated. Bi-linear filtering – Interpolates the four nearest texels Tri-linear filtering – Interpolates the 2 nearest mipmap levels Nearest-Neighbour filtering – Nearest texel is selected for the texture.
Quite Russian guy:
GlSurface View. Surface for drawing things.
OpenGLES, ES == Embedded Systems
@4:50 into the code. Getting onto the renderer.
@8:37: Only called first time we launch application.
Exceptions might be when screen is rotated. Pretty sure.
I recommend you watch this talk since you are also learning.
If you have a tutorial where you are drawing triangles to screen. I would like
to see it. I am trying to make a 2D tilemap in OpenGL ES2.0 but I know
nothing of it at the moment.
Hmm… if it is openGL on android. It will be openGL ES2.0
Try simplifying your search to:
Android OpenGL ES: Tutorial 1 – Triangle
Maybe eat a cup of noodles. Watch this.
Take notes. Not sure if I have the motivation to actually
do it today. But if I see something that sparks my interests.
Like a “AH! That might be it!” Then definitely will do it today.